﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Imagine;
using Microsoft.Xna.Framework.Graphics;

namespace Carmack.Gameplay.Screens
{
    class CInteraction:IListener
    {
        SimpleSprite spriteObject;

        public CInteraction()
        {
            TheSwitchboard.Instance().Register( eMessages.Interact, this );
        }

        public bool Listen(object data)
        {
            
            return false;
        }
    }

}
